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Suffolk New College receives £50,000 boost for student facilities

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Ipswich Borough Council has provided a £50,000 funding boost to Suffolk New College to create new computer facilities and learning spaces, including specialist equipment for games design students.

The big picture: The funding comes from the UK Shared Prosperity Fund, a £2.6 billion government initiative running until March 2025 that aims to reduce regional inequalities and support local economic growth across the UK.

Marianne Flack, Deputy Principal of Suffolk New College, with Cllr Neil Macdonald in the learning curve that has just received a 50k boost
Marianne Flack, Deputy Principal of Suffolk New College, with Cllr Neil Macdonald in the Learning CurveIpswich Borough Council   

Why it matters: The investment has enabled:

  • Installation of over 80 new computers

  • Specialist facilities for games design students

  • Improved access for students without computers at home

  • Enhanced careers advice resources

  • A new graphic map of Ipswich as a backdrop

Between the lines: Unlike previous European Union funding schemes, the Shared Prosperity Fund gives local councils direct control over spending decisions, allowing them to target specific community needs with less bureaucracy.

What they're saying: "The Learning Curve initiative is a transformational project for the students at Suffolk New College. This investment will create a dynamic learning environment where students can achieve their full potential," said Councillor Neil MacDonald, Leader of Ipswich Borough Council.

Emma Taylor, Director of Business Development and Major Projects, described the Learning Curve as "a busy, inclusive and open-access space, with the purpose of supporting the learning and development of our diverse college community."

The bottom line: The investment aims to bridge the gap between academic learning and real-world employment, focusing on growth sectors including technology, engineering and creative industries. For the first time, the college now has "computers suitable for games design learners to work on in the Learning Curve.”